While this almost certainly means no Thrall and no Arthas - two of the most iconic characters in all of Warcraft - it's possible that additional Warcraft pictures could include them in the future - assuming, of course, that Jones rakes it in at the box office and Legendary and Warner Bros. The Comic-Con panel established that the core conflict of the games will remain intact, but now that conflict appears to have its context in the early stages of the orc/human war. When the world of the Orcs Draenor is being destroyed by the evil fel magic that uses life-force, the powerful warlock Guldan creates a portal to the world of Azeroth and forms the Horde with members of the Orc clans. The decision to draw on the RTS games for structure makes enormous sense on paper World of Warcraft might have teamwork-oriented objections and world events that everyone can take part in, but it has an open-ended narrative and lacks a traditional climax, a'la Orcs & Humans, Tides of Darkness, and the hugely successful Reign of Chaos (the game that provides the basis for many of World of Warcraft's quests and adventures). Most of all, it's good to have an idea of the shape Warcraft will take in theaters. Contemporary fantasy movies rarely receive their due diligence while video game movies are typically seen as a joke, but it sounds like Jones intends on making the best film possible in both traditions, which is nothing if not exciting. He's going big, here, and while that's a huge risk with a general public that doesn't frequently turn out for fantasy fare ( Rings and Harry Potter aside, among a few other exceptions), the payoff could be equally great. What's clear at this point is that Jones isn't going to make a dumbed-down blockbuster that's totally friendly to mainstream audiences. (To say nothing of the sequel's expansion pack, Beyond the Dark Portal.) The orc warlock Gul'dan (Daniel Wu) opens a portal to Azeroth and unleashes a Horde war party.Buy Rent Warcraft NowiTunes. But since that initial reveal a decade ago and over the course of the films. Assuming that the information from Bleeding Cool is good, that definitely puts Jones' film right at square one in the age-spanning, sword-and-sorcery clash between humans and orcs that immediately excludes the presence of story-defining characters from subsequent follow-ups to the original game and its sequel. films development, everything seemed good in the world of Azeroth. If those names mean little to the uninitiated, their mention should excite diehard Warcraft fans, who will recognize them as major figures in the game's universe.
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